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Robin Crossby. It has a high level of detail and internal consistency. A large number of individual cities, fortifications, towns, manors and adventure locations have been described down to the names of the peasant families residing there.

In its immense detail it rivals other game worlds known for their depth, such as Tekumel. It is also notable for its high level of realism and a concomitant low level of magic. Its societies are, for the most part, modeled quite closely on Earth during the Middle Ages specifically, that of Norman Britain. Nonetheless, it has many of the standard trappings of fantasy, such as elves , dwarves , orcs , wizards , etc. The history and events that occur after this point are controlled by the individual game masters.

Chybisa is viewed as a struggling independent monarchy or a breakaway county of Kaldor. Kaldor is a feudal kingdom with a weak king. Located at the hub of four trade routes, it is a power in the east. It is perhaps the most detailed of all of the kingdoms.

Kanday is a stolid, chivalric kingdom situated in the western part of the island. Melderyn is the most ancient kingdom, reputedly founded by wizards. It is located in the southeastern part of the island and claims a monopoly on trade with the Lythian continent.

The northern land of Orbaal was once a collection of peaceful princedoms inhabited by the Jarin people analogues of the British Celts until it was conquered by the Ivinians analogous to the Vikings. Now the Jarin are brutally suppressed, but some plot rebellion. Rethem is widely viewed as the "evil kingdom" but this is because its rulers value might and merit over birth and privilege or, possibly, because its largest town was the base for a crusade by the church of the death-god Morgath.

It is a kingdom born of war and beset by enemies on all sides. Petty corruption and patronage are rife, however, and the Republic is very ambitious in its territorial claims. He admired the map, which he called, "beautiful. He noted some similarities to the work of J. Tolkien , but pointed out that gamemasters could easily expunge that material if they wished. State of the art? It could be better, but it is very good. Pass liked all of them, saying, "All of these products are richly detailed and fully consistent.

The only complaint I with this material is the [high] prices. All of the supplements contain well-constructed, consistent, interesting information that will take hours to absorb.

To call Harn World ambitious is like calling the Grand Canyon a large hole. The setting was sustained throughout the s and early s by fan-created material, popularly called "fanon. In many instances high quality art was produced and professional grade layout and design was done to make the material look similar to products produced by the publishers. There are points of confusion regarding the sanctioning and format of fanon.

Both CGI and Kelestia have different fanon guidelines.


Nicholas Kaldor

Kera I hzrn think that this makes it even harder to track whats going on from a player standpoint, at least that is how I would forsee it. A link to a brief advertisement is here: The Island of Harn itself is a large island, with a surface area of roughly ,00 square miles. A player might become involved in succession intrigue, play a knight ruling a manor, trade as a merchant on the Kaleor Route or the Silver Wayor campaign with the Oselmarch or Chelmarch armies in barbarian territory. Hakstyn and Jenkald Kqldor protect the Silver Way and provide a counterpoint to the other power brokers in the area. Click here to see the full list. Save for its civilized regions, Harn is heavily forested.


Knights of Kaldor





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